Bio
Leonhard Friedrich Orlando van Voorst
b. 1992, dutch/german, he/him
Berlin-based Composer and Sound Artist Working Across Video
Games, Film, and Installation
His practice moves between interactive media and contemporary art, exploring how sound can shape perception, embodiment, and states of attention. Central to his work is the voice, often his own, stretched, layered, and multiplied into choral structures that hover between the intimate and the anonymous. These vocal textures drift across repeating, trance-like patterns of synthesizers and fragmented acoustic instruments, unfolding as immersive environments rather than linear narratives. Drawing from his experience in building imaginative game worlds, his compositions invite a mode of listening in which time softens and listening becomes a spatial experience.
Alongside his work in games, including titles such as The Knightling, Pine, and Hundred Days, he develops a more spatial and research-driven practice in collaboration with director Theresa Maria Forthaus. Their joint works in video and installation engage with questions of embodiment, memory, and the social inscription of the body. Across projects, movement becomes a way of thinking: a negotiation between control and release, structure and intuition, inherited narratives and the possibility of unlearning them.
These works often center on the body as a site where histories accumulate and dissolve, particularly in relation to femininity, identity, and intergenerational experience. Sound operates as a parallel force, amplifying tensions between vulnerability and strength, containment and expansion. Dense, tactile sonic patterns meet fragile vocal presences, creating a friction that resists fixed binaries and instead holds space for ambiguity and transformation.
Informed by his work across collaborative and large-scale productions, including projects with Jesper Kyd, and as co-founder of Tumult Kollektiv, his practice combines technical precision with an interest in systems, repetition, and nonlinear experience.
Across formats, his work seeks to create moments of heightened listening, spaces that feel both grounded and otherworldly, where synthetic and organic, human and constructed, dissolve in an exploration of sound as a connective medium. Between bodies, between states of being, and between the known and the yet-to-be-articulated.
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CV
Index
Film / Art / Dance
Video Games
Exhibitions (Selection)
| 2025 | Körperfabrik / Dancae at Kantgaragen, Group Exhibition & Performances, Berlin, Germany Aura's Dance |
| 2024 | Offsite by Wehrmuehle, Group Exhibition & Performance, Berlin, Germany Aura's Dance |
| 2023 | We Water / Spree Vision (Symbiotic Lab), Group Exhibition & Performance, Paul-Lincke-Ufer, Berlin, Germany Fluid Bodies, Tidal Voices |
| 2022 | Boreal Screendance Festival, Group Exhibition, Akureyri Art Museum Nothingness |
| 2019 | AKI Finals Exhibition, AKI ArtEZ Academy, Enschede, NL Is Movement A Desire In Itself |
| 2019 | Heimland Festival (Kunst op Straat), Diepenheim, NL Is Movement A Desire In Itself |
| 2019 | Kunstmoment Diepenheim, Group Exhibition, Diepenheim, NL Is Movement A Desire In Itself |
| 2019 | Kunst in der Region, Group Exhibition, DA Kunsthaus Kloster Gravenhorst, DE Is Movement A Desire In Itself |
| 2020 | Young Talents, Group Exhibition, Artphy, Groningen, NL Is Movement A Desire In Itself |
Residencies
| 2026 | Saxemara Artist Residency |
Selected Music Releases
| 2018 | The Racing Collection, Composer, with Tumult Kollektiv, Junkie XL |
| 2018 | Shivelight, Composer, Self-Released, EP |
| 2016 | Tangled Up (Remix), Composer, Caro Emerald, Single |
Commercial Work
| 2019 | Mercedes-Benz, Make Your Move, Composer, 2WEI |
| 2018 | Samsung, Das Team Hinter dem Team, Composer, 2WEI |
| 2018 | Samsung, QuickDrive, Composer, SIZZER |
| 2017 | NIVEA, Vital Soja Anti-Age, Composer, 2WEI |
| 2017 | Dior, Colette, Composer, SIZZER |
| 2017 | Philips, Next Level Light, Composer, SIZZER |
| 2017 | Diamant, Haute Friture, Composer, SIZZER |
Awards
| 2025 | Best Audio, The Knightling, Dutch Game Awards |
| 2020 | Best Music & Sound Design, Pine, Game Bakery Awards |
| 2020 | Nomination: Best Music, Pine, Game Audio Awards |
Talks & Workshops
| 2026 | Game Music Writing Camp, Budapest Showcase Hub |
| 2025–2026 | Guest Lecturer, Commercial & Trailer Music, HKU University of the Arts Utrecht |
Education
| 2016 | BA MediaMusic (Music Production & Composition), ArtEZ Conservatory Enschede |
